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Ski by DimpleSoftware

Ski -- INSTRUCTIONS -- - - PUSH THE BUTTON ON JOYSTICK TO - SPEED UP SKIER. - - POINTS ARE AWARDED BY PASSING - THROUGH THE GATES. IF YOU PASS - THEM CONSECUTIVELY, THE POINTS - BECOME HIGHER. - - IF YOU FAIL TO PASS THROUGH, - THEN YOU ARE PENALIZED FIVE - SECONDS. SO MAKE SURE TO PASS - THROUGH THEM ! - - IF YOU REACH THE GOAL WITHIN - THE TIME DISPLAYED AT THE START - OF EACH RUN, THEN YOU WILL GO - TO THE NEXT STAGE. ( ON LATTER - STAGES, THE SKIER'S REACTIONS - WILL BECOME NUMB. ) - - (C) 1983 COMMODORE ELEC. LTD. - AND HAL LABORATORY, JAPAN - F1 FOR 1PLAYERF3 FOR 2PLAYERSCOPYRIGHT 1983BY COMMODORE ELEC. V.02AND HAL LABORATORY JAPANTOP SCORE(0? - GAME OVER PLAYER- - F1 FOR 1PLAYERF3 FOR 2PLAYERSCOPYRIGHT 1983BY COMMODORE ELEC. V.02AND HAL LABORATORY JAPANTOP SCORE(0? - GAME OVER PLAYER- - BBBBX XXX 12340 PTS.6 - FFFGGCONGRATULATIONS!!YOU ARE GOLD MEDALIST! SILVER MEDALIST!BRONZE MEDALIST!GREAT PLAYER! GREAT PLAYER! - _ -- INSTRUCTIONS -- PUSH THE BUTTON ON JOYSTICK TO SPEED UP SKIER. POINTS ARE AWARDED BY PASSING THROUGH THE GATES. IF YOU PASS THEM CONSECUTIVELY, THE POINTS BECOME HIGHER. IF YOU FAIL TO PASS THROUGH, THEN YOU ARE PENALIZED FIVE SECONDS. SO MAKE SURE TO PASS THROUGH THEM ! IF YOU REACH THE GOAL WITHIN THE TIME DISPLAYED AT THE START OF EACH RUN, THEN YOU WILL GO TO THE NEXT STAGE. ( ON LATTER STAGES, THE SKIER'S REACTIONS WILL BECOME NUMB. ) (C) 1983 COMMODORE ELEC. LTD. AND HAL LABORATORY, JAPAN TODAY'S BEST 5 MEDALISTS AND GREAT PLAYERS RANK NAME SCORE - PLAYER- READY!ROUNDLIMITBONUS POINTS - F1 FOR 1PLAYERF3 FOR 2PLAYERSCOPYRIGHT 1983BY COMMODORE ELEC. V.02AND HAL LABORATORY JAPANTOP SCORE(0? - GAME OVER PLAYER- - CBX XXX 12340 PTS.6 - FFFGGCONGRATULATIONS!!YOU ARE GOLD MEDALIST! SILVER MEDALIST!BRONZE MEDALIST!GREAT PLAYER! GREAT PLAYER! - F -- INSTRUCTIONS -- - ' PUSH THE BUTTON ON JOYSTICK TO SPEED UP SKIER. - 2 POINTS ARE AWARDED BY PASSING THROUGH THE GATES. IF YOU PASS THEM CONSECUTIVELY, THE POINTS BECOME HIGHER. - 2 IF YOU FAIL TO PASS THROUGH, THEN YOU ARE PENALIZED FIVE SECONDS. SO MAKE SURE TO PASS THROUGH THEM ! - 2 IF YOU REACH THE GOAL WITHIN THE TIME DISPLAYED AT THE START OF EACH RUN, THEN YOU WILL GO TO THE NEXT STAGE. ( ON LATTER STAGES, THE SKIER'S REACTIONS WILL BECOME NUMB. ) - - (C) 1983 COMMODORE ELEC. LTD. - D AND HAL LABORATORY, JAPAN - RANK NAME SCORE - F1 FOR 1PLAYERF3 FOR 2PLAYERSCOPYRIGHT 1983BY COMMODORE ELEC. V.02AND HAL LABORATORY JAPANTOP SCORE(0? - GAME OVER PLAYER- -